Tuesday, November 24, 2020

Act 2: Aus Dämmerung

 

The three adventurers cut through the mushroom-infested forest, with almost boring ease.

Boris, the local hunter who was supposed to guide them, dragged after them like a prisoner of war. Hurt more in his pride than his body, although perhaps more damage even was done to his sanity.

His eyes bobbed into his orbits like eggs floating in slow-boiling water, taking in distractedly what they were seeing, but gazing at something farther, or perhaps nowhere in sight.

The rest of the group was not faring much better.
Their clothes were covered in dirt and their attention seemed caught in something distant, or inner, too. The only one who seemed glad about himself, or the future that awaited him, was Valthares, who proudly brought along the severed, and already terribly-smelling head of the giant lake serpent, that had almost killed both him and Boris.

Following him and obeying his every command, while looking almost as happy, was the last remaining bear cub that they had adopted after their first clash with the sylvan threats: his mother. They had to kill her or be killed, when she attacked them to protect exactly that cub, plus the brother which disappeared who knows where, while they were exploring the last cursed tower.
Valth called the bear Perkele, a devil of folk stories according to him. And when his pride was not inflated enough by his draconic-looking trophy, it was kicked back up by the obedience of Perkele, which surprised even Adyss and Karsten, especially in how it increased after the escape from the haunted house of the prince, in the deep of the forest.

All those events seemed so far in time, although technically only a few days had passed, and even less from the house escape, or even their brief tower heist, when they rescued a Boris who had been apparently already rescued by the mysterious master of the tower, after having been mangled and kidnapped there by the dragon that attacked them at the druids' place.

That weird, cold-breathing dragon in particular was a sore memory for all of them. Nobody wanted to think about the treasure hoard they must have left in its cave under the tower, but the great beast nearly killed all of them once, and might have as well finished the job if they had tried their luck again. Or this was their consolation: having made the smarter choice. That, and the loot of silverware from the prince's possessions.

For what they knew, Jager, the silver-tongued foreigner who had lured them into that crazy journey in the first place, was now inside the belly of that dragon, or on one of the torture/surgery tables of the mysterious dwellers of that tower, deep into the "twilight world" they had ended up in. "Dämmerung", Valth called it. And they wanted to stay out and as far of it as possible, at least for the time being.

When they finally reached the swampy fields and farms at the North-Eastern limits of Fritdorf, they all let out a sigh of relief. The terrible wonders hidden beyond the walls of that moss-covered cathedral of trees, the flooded woods, the invisible portals in shadowy corners, and the gloomy towers, seemed now far behind them. But was trouble behind them, as well?

The fear of the unknown was quickly replaced by that of the known, but not less dangerous iron laws of Heiltal, the realm to which Fritdorf belonged. And all the nearby realms, actually, were the same. Puny and undeveloped fiefdoms by the elves' standards. But even they came to understand that the religious fervor uniting those young human nations was not to be underestimated. Especially since "holy scriptures" and "law" were synonyms for them.

And if they had decided to step out of the Allied Realms, it would have meant facing the desolation and savagery of the steppes and their people. Heretic monsters according to the humans, and the judgment of the elves was not far from theirs, in this case.
Adyss and Karsten had arrived from there, the East, and they would not undertake that hellish trip again, especially since going back they would not have the help and support that Whiteshard provided them on the way forth, when they set out on their expedition. Their next safe return trip was scheduled in 5 years. A small time for elves, although the density of the latest events made them wonder if they were not starting to feel the passing of time more at the rate of humans.

Instead, Adyss and Karsten thought, exploring the Mistral Seas of the North, could have meant finding more interesting magic and ruins, and even a possible earlier return, if they could get some help from the Fog Folk: the rugged and ingenious lineage of Erik, the young sea trader they had encountered the first day in Fritdorf.
Malik the Liar, another figure went missing in their loss-ridden trip, had assured them Erik had been arrested just before his escape from the local constable house, so he might have been executed since then, but the ship he came to Fritdorf in should have still been moored somewhere upstream from the village, on the very Frit river.

The group briefly discussed these travel plans, and convincing Valthares to join them and becoming their main guide in reaching the coast was not hard. He had never traveled there, or anywhere else for that matter, but at least he could pass for a local more than the two elven-kin, who were always an ear pop-up away from being denounced as devilish ungodly creatures, by the indoctrinated rural folks that seemed to compose the totality of the local population.

In addition, Valth was by now convinced that this was the time of his life. That is, the time to make his life his, far from the constraints of his family. He used to be worried about them, moved by feelings of fearful respect and responsibility. Now he viewed them as ignorant or even malicious oppressors, that had been keeping him deprived of a world of wonders out there.

After resting at Boris's house, when after a long trek around its grounds he declared it secure, the group understood the hunter would have not followed them anymore. His area of expertise was the forest after all, and the river journey that awaited them meant the crossing of the Felsig Moors, and at some point the deviation towards the Schräg Ebenen, or Slanted Plains: the strange formation atop which seated Daggerfall: the only safe port along the Northwestern coast, a notorious ship graveyard along the otherwise swampy or rocky shores.

Apart from gifting the group this not-so-useless pieces of information, Boris also accompanied them one last time the following night, to see if he could help them cross the inhabited outskirts of Fritdorf safely. They resented not being able to stop at the Frit Mühle, to finally have a sleep on comfy beds for a change, but it was too risky: portraits of their wanted faces might have as well been hanging at the inn's billboard, by now, or so they thought. So no rendezvous with the plump and busty waitress for Karsten, Adyss declared. Only to later change the subject when Karsten reminded her who the waitress preferred of them two.

Instead, their next stop should have been at the small town of Murkel, deep into the Felsig Moors, after an undisclosed amount of hours of river navigation, on a ship that they still needed to find.




Friday, February 7, 2020

Adyss' Diary: The Tower (Part I)

When we crossed the small river, we were struck by silence. The river was actually a small stream, but it had a bad aura, something was not right with that place. I've read too many books on magic to understand that the eeriness of this place was not created by the full moon and the sky devoid of stars. I was lucky Karsten was holding by back, because fear was crawling inside my bowels and made me jumpy. I could have stabbed someone by accident, so tense my nerves were.
At the stream, we made the young peasant cross the river first. He was hesitant, poor lad, but his desire to impress us took over, thus he stepped in the water. Nothing ate him, so we decided to cross it, too.
It was on the other side of the shore that we noticed the unusual silence. The stream didn't eat people, it ate sounds.
The tower rose above us, magnificently. It looked very old, ancient. While admiring its scarred walls and complicated architecture, Karsten noticed a weak light in one of the windows. He showed it to us, but by the time we looked in that direction, the light disappeared. I looked at Karsten suspiciously, he didn't seem drunk. But I knew my friend and how resourceful he was. Who knows what kind of strong beverage he's hiding in his backpack to relieve anxiety and stress. Speaking about stress, I could have used a few drops of that magic potion. But decided against it, as I needed my wits about me at that time.
We went around the tower to find an entrance. Valthares, or how he liked to be called, Valth, found a cave in a rock under the tower. We presumed it must be some sort of an entrance and sent Valth to explore it. He hesitated again, the boy turned out not to be very courageous. Lucky for us, he didn't seem very smart, and it was easy to make him do things for us.  Karsten pushed him easily towards the entrance whispering something in his ear and the boy complied.  He went inside alone with a torch I helped him lit. You should have seen his face when the torch ignited by itself. Poor ignorant child.
We waited a bit but were impatient. As scared as the boy was, it could have taken him ages to explore the tower, provided he came back. Karsten looked at me inquisitively and I knew what he wanted to suggest. I nodded and we followed Valth  inside.
The first thing we saw was a dark corridor barely lit by Valth's torch.


There was a slight smell of rot, because of the humidity, we assumed. We could even hear invisible drops falling from the ceiling now and then disturbing the absolute silence that reigned there. Valth mentioned he used to play with his friends in what they thought at that time was a cave. Morons. How could they not see this place was made by a human's hand?
We moved along the corridor carefully, taking notice of any sounds or movements. We saw our shadows on the walls, and heard our footsteps. Valth's hand holding the torch was trembling. He was walking ahead of us, shoulders hunched, defending himself from invisible threats. Karsten walked close by, hand on the hilt of his sword. There were torch holders nailed along the wall and at a closer inspection I saw that some of the torches were surprisingly dry given the humidity  of the underground. I lit those torches. More light never hurt anybody. Valth seemed to have appreciated my gesture. Nevertheless, with all the light, the corridor looked gloomy and ominous and we sighed in relief when it finally ended at the foot of a spiral staircase. We looked up to see how far it went up, but darkness covered the upper levels.
The three of us climbed the stairs and reached a round empty chamber which harbored only dust and darkness. We returned to the staircase and climbed it to the next level and entered a room with a few dark and small windows. There was furniture scattered around the room. Furious giants unleashed their anger upon chairs and tables, or so it seemed. While I and Karsten were examining the rubble, Valth kept himself busy examining the dark edges of the room. Suddenly, he shouted victoriously. We looked at him and he showed us a small pile of dung at his feet. We were not impressed, shit was not our thing.
Valth told us with enthusiasm that he is some sort of an expert in excrement, he saw lots of types of shit at the farm where he was living and working, but never this type of shit. He said it didn't look human, although the size told him it was children's shit. I looked at Karsten and he made a gesture with his hand telling me the boy was nuts. Valth didn't seem to care about our sarcasm. He took a small piece from the floor and put it in his mouth. Fucking gods! After a few moments when it seemed he was pondering on the taste in his mouth like a fancy wine taster, he came out with the repulsive verdict - that shit was not made by any creature known to him. Disgusting.
We left that room and climbed the stairs higher not before noticing that Valth grabbed the small piles from the floor and put them in a bag. That kid was such a weirdo.
The following room up the stairwell was smaller than the one below and had a window that drew our attention because we could see the light of the moon getting trough.  Karsten looked outside and told us that he was sure that was the window in which he saw the light. I looked out too, and saw the stream and the trees nearby.  I asked Karsten why does he think this is the window and he said he just knows, got a hunch. I wanted to lecture him about the need to his judgement on facts, not hunches, but it was neither the right place nor the right time. Later, then.
Valthares was busy examining the floor, I supposed he was eager to discover some more exotic shit. I looked up the stairwell and it appeared we reached the top of the tower. I didn't dare to go up alone and got back to call Karsten, but he was nowhere to be seen in the room. Valthares was alone, on his knees, absorbed with blowing the dust off some stones on the wall. I shook my head disapprovingly. If we kept the boy with us, the trip would turn out to be the wrong type of fun.
I asked Valth if he saw where Karsten went. Valthares looked at me puzzled than looked at the empty room and shrugged. He pointed at the far wall, where darkness was the thickest, and said he saw Karsten last near that wall. I sensed that strange feeling again, the feeling of magic doing its thing. I couldn't pierce that darkness with my eyesight, and that was out of the ordinary.
Valthares approached the wall first and we witnessed amazed how the dark swallowed the light of his torch. This phenomenon was known to me, I read about it in my books. It was a protection spell, it must be. Then we heard light footsteps coming from over the wall. It couldn't have been Karsten, he was too heavy.  Valthares touched the wall and his hand pierced right through it. He gasped air, being surprised dead. I got closer, too, and did the same thing. My hand touched the wall and I felt no resistance. It didn't take me long to make up my mind. I stepped through the wall. This is why I came here, after all.